[EN] Straight to Goal (Scratch) - PROGRAMMING
PROGRAMMING | 1st PRIMARY CYCLE
Straight to Goal: Control the Soccer Ball
Estimated duration: Approximately 45 minutes
Technology: Scratch (free)
In this module, students discover the basics of programming by using Scratch to control a soccer player and a ball. They learn to give simple instructions, understand that the order of actions matters, and test and fix a program.
Through a concrete and engaging scenario, students develop their logical thinking, independence, and understanding of the cause → effect relationship, with no prior programming experience required.
Nombre de pages (diapositives) : 14
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Canada (Montréal, Québec)